- Description: How difficult the character is to hit in combat. There is both Melee and Ranged Defense.
- Mechanics: Defaults at 0.
- Increases: Wearing armor, defensive positions, Talents.
- Description: How much damage can be shrugged off before taking real damage.
- Mechanics: Equal to Brawn Rating
- Increases: Increases with Brawn rating, wearing armor, and Talents.
- Description: How much physical damage a character can take before being knocked out. Treated with Medicine for biological beings, Mechanics for droids.
- Mechanics: Species and initial Brawn rating.
- Increases: Does not increase as Brawn increases. Increases with Talents.
- Description: Mental stress taking before being stunned or dazed.
- Mechanics: Species and Willpower.
- Increases: Does not increase as Willpower increases. Increases with Talents.